The Art of Joey Lenz
Game Portfolio
UE4 Tech Art Portfolio
VFX Portfolio
About
Contact
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Game Sections
> Section Links
• The Last of Us Part I
• The Last of Us Part II
• Forza Motorsport 7
• Call of Duty: Modern Warfare Remastered
• Forza Motorsport 6
• Halo 5: Guardians
UE4 Tech Art Sections
> Section Links
• Mountain Monster Material and Color Bleed AO
• UE4 PBR Material Options for Maya
• UE4 Custom View Modes
• Substance Designer PBR Utility Nodes for UE4
• UE4 Neutral Lighting Environment
PBR Lighting Guide
>
• Light Terms Guide
• Light Values Guide
• Color Temperature Guide
• EV100 Guide
• Sunny 16 Rule Guide
UE4 PBR Lighting Guide
>
• Lights
• Fog
• Exposure
• Materials
• Tonemapper
• UE4 Ray Tracing Guide
• The Matted, White Paper Test
• UE4 Cubemap Orientation Guide
UE4 Ray Tracing Guide
>
• System Requirements
• RT Components
• Path Tracer
• Post Process Volume RT Attributes
• RT Shadow Attributes
• General Optimization Tips and Tricks
• Console Variables
• Denoisers
• SSGI
• GPU Lightmass
General Texturing Guide
>
• Texture Type Guide
• Edge Padding Guide
UE4 PBR Material Guide
>
• Albedo Luminance Range
• Metallic Range
• Roughness Range
• Specular Guide
• Index of Refraction Guide
• Thin Translucent Guide
• Clear Coat Guide
• Grays Guide
• Gamma Conversion Guide
• Dielectric Albedo Values Guide
• Metallic Albedo Values Guide
• Albedo Luminance Guide
• Albedo Saturation % Guide
VFX Sections
> Section Links
• Game of Thrones Armillary Sphere
• Game of Thrones Iron Thrones
• Diablo-inspired Bust
• Amazon.com Gallery
• VFX Gallery
• Render Layer Setup Tool
• VFX Reel